Splitgate servers go down for optimization until game console launches on Tuesday

The top tier arena shooter Splitgate has exploded in popularity during a crossplay beta over the past two weeks, but late Sunday night the game was snatched from players quite suddenly. This is a temporary measure, however, as the beta ends and developer 1047 Games prepares for the proper release of the console version of Splitgate. Until the game’s return on Tuesday, the game’s official Twitter account relayed some of the beta’s accomplishments in a short time.

While the game was originally released on PC in 2019, Splitgate has seen a resurgence thanks to its gameplay on consoles – it also certainly helps that Splitgate is both free to play and offers full support for cross-platform play. Splitgate is very reminiscent of Halo 2 and Halo 3 in terms of map design, visual aesthetics, weapons and game modes, but with the added functionality of being able to shoot two portals to create an entry and exit point. , which opens up a whole new layer of strategy.

Since the start of the crossplay beta, Splitgate has dominated the trends and charts on the Steam, Xbox, and PlayStation stores, to the point where servers were actually overcapacity. The 1047 Games team is rather small, but the team’s tweets indicate that it is growing to accommodate the growing player bottleneck. Once Splitgate returns on Tuesday, July 27, it will be competing with many larger online live service titles. Until then, 1047 Games is also promising a Monday morning announcement on the title.