In a world where game consoles come with ever higher resolutions and ever faster frame rates, it’s refreshing to see someone going in the opposite direction: [Doug McInnes]the latest project of is a small portable game console with probably the lowest resolution graphics possible. Hardware-wise, it’s a small circuit board containing an ATtiny84, two seven-segment LED displays, a speaker, and a handful of buttons. It’s the software that gives this project its magic, and it’s all available on GitHub, along with schematics and a PCB layout.
The game is called Hunt the Lunpusand as the name suggests, it’s inspired by the 1970s classic Hunt Wumpus. The player moves through a maze of interconnected rooms, trying to avoid slimy pits and marauding bats while searching for the Lunpus, a sleeping monster that will devour the player unless they defeat it first. shooting him with arrows. Four push buttons provide directional control, with a fifth serving as an “action” button to start the game and fire those arrows.
Whereas wumpus was originally a text adventure game, Monday is fully graphical: seven-segment displays indicate cave walls and flash in different ways to alert the player to different dangers. [Doug] explains the events as they occur in the video embedded below; Although it may take a little practice to find your way at first, you can already imagine yourself wandering through the caves with our quiver full of arrows, ready to hunt Lunpus. Who needs 4K graphics, anyway?
If you like minimalist game consoles, you’re spoiled for choice: the LEDBOY renders Space Invaders on just a few LEDs, while TWANG only needs one LED strip. You can also explore more mazes on this 8×8 LED matrix, or even hunt Wumpus in slightly higher resolution.