So you might be wondering why not all game developers go ahead and communicate with fans. Maybe there is a difference in the mentality of game developers and gamers. Maybe the company is regulated by multiple departments that make such forms of communication impossible, but that doesn’t seem to be the case.
A Ubisoft The artist stepped forward to explain why game developers avoid communicating with fans. In his own words, authorized players make the most exciting parts of development a “horrifying experience.”
The main props man at Ubisoft Annecy, Joe Hobbswent to Twitter share some of his thoughts. He wrote that game developers who go public and communicate with the user base often receive tons of verbal abuse from their “fans”. For this reason, some people don’t even mention what they do for a living in the video game industry for fear of facing an immediate backlash on the internet.
To make matters worse, streamers and content creators are taking things up a notch by overreacting to the smallest details for views. Viewers take back their ideas and notions and harass and verbally abuse video game developers, which makes existing on the internet a truly “horrible” experience, to say the least.
Game developers introduce themselves
Joe Hobbs wrote some extreme stuff. He was working on Division 2and when all was said and done and the game was released, it started receiving death threats from anonymous users.
He said the harassment video game developers have to go through and endure is pretty disgusting, and he’s seen this harassment on unrelated notes in comments from most game developers saying pretty much anything .
Hobbs said gamers want game developers to be open and communicative, only to throw death threats, insults and demands at them when they get the chance. These so-called fans are completely oblivious to how games are made most of the time, and they direct their anger at the wrong people.
Hobbs said it would become quite the norm for most video game developers to go on complete social media blackouts for weeks after the launch of the title they were working on, and that’s something that Hobbs advises video game developers. Get your well deserved rest and recharge after shipping the game. People will say the nastiest things no matter how good you achieve.
You might be wondering if what Hobb is dealing with is an isolated incident? Well, you would be wrong, as many other game developers have jumped on the wire to confirm the harsh reality of abuse and death threats.
Ubisoft Artist, Chris Goodwen, introduced himself and said that it pretty much pushed me off social media to the point that I even avoid saying a word about the titles I’ve worked on. Dead in broad daylight designate, Ethan Larson confirmed Hobb’s claims that he received death threats. Ethan even once had an individual come to his door and it touched him.
A senior programmer at Fortnite shared that it really takes the glamor out of what is considered a rare and exciting line of work. Ben Learyartist at Rogue Companysaid it was all well and good to be critical, but people needed to vent their frustration on real punching bags.
While social media is a powerful resource for game developers to communicate patches and updates, people shouldn’t use it as a channel for abuse. People need to take a serious step back and think about the effect their words might have on others.
So what are your thoughts on the matter? Are these games
are the developers overreacting, or is this a serious problem? To be honest, being bombarded with insults and death threats on your feed can eventually get to you, us or anyone, so beware of what you say on the internet!