Embracer opens archive aimed at preserving every physical game, console ever

Video game and media holding company Embracer Group has announced that it is building an archive to preserve every video game and physical platform.

Swedish video game and media company Embracer Group has announced that it is building an archive dedicated to preserving a copy of every physical video game title and console ever made.

According GameSpot, the massive project has fallen into the hands of David Boström, who will lead Embracer Games Archive as CEO. “Imagine a place where all physical video games, consoles and accessories are in one place,” Boström said. “And think about what that could mean for gaming culture and enabling video game research.” Boström further explained that the project was still in its early stages, but assured that the archive was already in possession of a substantial collection of titles. He also revealed that a team of experts had been recruited to continue building the foundations of the collection. “Our goal is clear, we want to archive and safeguard as much of the video game industry as possible,” Boström concluded.

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Embracer Games Archive shares its headquarters with its parent company in Karlstad, Sweden. As of this writing, Embracer Games Archive claims to have 50,000 games, consoles, and accessories. The company revealed plans to begin cataloging and building a database by this year, alongside future plans to collaborate with museums and institutions to provide assistance to researchers and journalists. Although the archive is currently unable to accommodate visitors, Embracer Games Archive said it will eventually exhibit sections of the archive locally and through satellite exhibits in undisclosed locations.

Embracer Games Archive also announced that it was looking to expand its video game collection by purchasing software and hardware collections from voluntary vendors. The company could not name which titles it was in the market for, but assured interested parties that it would announce which game or platform it wanted to acquire in the future. It also has an email address available for parties to contact if they have a collection they wish to sell to the archives.

Founded in 2011, the Embracer Group is now one of the largest holding companies in the video game industry, with control of several well-known development studios and IPs. Its library of franchises even recently added the beloved Tomb Raider series, which Square Enix transferred to the Embracer Group in May 2022 as part of its sale of developer Crystal Dynamics and several other studios. Embracer Group also acquired Dark Horse Media, the parent company of Dark Horse Comics, in December 2021. Dark Horse Media Founder and CEO Mike Richardson called the takeover “a new chapter in our history,” saying the network of Embracer subsidiaries will provide new opportunities. for Dark Horse Media and its creators.

Source: GameSpot

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