Embracer Group’s biggest new acquisition is not a game developer

The Embracer group’s biggest game-related acquisition in 2021 is not a true game developer.

Video game animation expert DIGIC is Embracer’s most valuable acquisition in 2021. DIGIC has worked on cutscenes for virtually every game-related IP in the industry, from Halo to Final Fantasy, and will be contributing its expertise in the growing segment of Saber Interactive. Under Embracer, DIGIC will continue its work-for-hire projects and will also work organically with Saber Interactive and other segments owned by Embracer (including Gearbox) on both game projects as well as multimedia efforts, including Gearbox transmedia ambitions.

“This acquisition is unique because the skill set is so complementary to what we do, and it is something that we lack, not only internally within Saber but within the Group as a whole”, Saber boss Matthew Karch said.

“Randy and I have actually discussed the potential use of your services by Gearbox to create products for some for some of their upcoming content and obviously as we continue to grow we’re going to see a lot more internal demand. in addition to external demand with work – for hire, which we will obviously continue. “

DIGIC has worked with the following partners on some of the best gaming franchises:

  • Sony
  • Microsoft
  • BioWare
  • SEGA
  • NCSoft
  • Activision
  • Ubisoft
  • Tencent
  • Halo
  • Final fantasy
  • Call of Duty
  • Ancient ring
  • Assassin’s Creed
  • League of Legends
  • destiny
  • Dragon age
  • Darksiders
  • witcher
  • Watch dogs
  • War hammer

“We have a client for whom we have completed 25 projects so far, and they are in the top 10 game titles in the world,”said DIGIC boss Alex Rabb.